1 Sydenstar (Yulisen/Friday) 845 PD Still down below Leading in from a conversation between Tam, Rinn, and Stubby regarding a journal Tam found in the ruins somewhere, all of a sudden there is a crash of thunder that they can hear, even down the crevasse and through the tunnel, along with the sounds of rain.… Continue reading Session 18: Everything is Freaky-Deaky (Rinn 10: Deep Dive)
Author: rinn
Session 17.5 Osysa Aftermath (In character interaction)
1 Sydenstar (Yulisen/Friday) 845 PD The four of them gather to rest after going through the Ziggurat, and hearing what information Osysa had for them about the Empress. Fisch immediately drops down to sleep, the rats (helped by Rinn and Tāmarai) get his armor off for him. The rats also bring in some cooked food,… Continue reading Session 17.5 Osysa Aftermath (In character interaction)
Session 17: Undertaken (Rinn 9:The Tests)
1 Sydenstar (Yulisen/Friday) 845 PD The Take and What Waits Beneath (continuing) Cue back to our heroes, face to face with the (giant) sphinx of the Take, Ossysa, in a cavern under the remains of the Slayer’s Take in Old Vasselheim, next to a ziggurat (of Ioun). Stubby pipes up with a ‘hi!’, and Tam… Continue reading Session 17: Undertaken (Rinn 9:The Tests)
Session 16: The Land that Was (Rinn 8:Teddy Bear’s Picnic)
1 Sydenstar (Yulisen/Friday) 845 PD Fisch at the Gate Our brave heroes wake up that morning by where they camped by the city gates (blasted one mile away from the actual city), and trekked that last mile to Old Vasselheim. There it is, the oldest known city in Exandria, now in ruins. Huge craters torn… Continue reading Session 16: The Land that Was (Rinn 8:Teddy Bear’s Picnic)
Session 15 Interlude: First Night Camping (In character interaction)
30 (Conthen/Thursday) 845 PD The first night on the road heading up to Old Vasselheim, and it’s quickly realized that Stubby is the only one of the three of them with any sort of camping experience. She shows them how to set up the tents, Tāmarai gets a fire going, and while she and Stubby… Continue reading Session 15 Interlude: First Night Camping (In character interaction)
Session 15: To Vasselheim! (Rinn 7: Into the Woods)
30-31 Brussendar (Conthen/Thursday-Folsen/Friday) 845 PD Recapping and summing up: Local Vic (Ivan’s daughter) says she’ll watch over things at the TD Embassy while they’re gone. (Odds are she’s sleeping next to the cherry tree in the courtyard garden to try to convince it to let them send messages through it via Teleport through Plants.) During… Continue reading Session 15: To Vasselheim! (Rinn 7: Into the Woods)
Session 14: The Paths Ahead (Rinn 6:Too Many Gods)
29 Brussendar (Whelsen/Wednesday) (one week later) 845 PD The day before, a note was delivered to the TD Embassy for Rinn, requesting him for a meeting at the Take early the next day (breakfast!). However, before even that early hour… Stubby’s Dream Stubby has a dream. In it, she sees her mother, Vex- but a… Continue reading Session 14: The Paths Ahead (Rinn 6:Too Many Gods)
Session 13.5 Raven Queen Temple (In character interaction)
27 Brussendar (Miresen/Sunday) 845 PD Rinn runs into Stubby over in Westways (temple district) on her way to New Raven’s Crest, the Raven Queen temple in New Vasselheim. This works out for him to ‘meet’ her uncle, something better explained in the temple where it would be harder to be overheard, so she drags him… Continue reading Session 13.5 Raven Queen Temple (In character interaction)
Session 13.5 Finances (In character interaction)
26 Brussendar (Da’lesen/Saturday) 845 PD After Rinn takes off for the day, Tāmarai corners Stubby for a very important discussion: Finances. Figuring that Flora and Jerimiah (previous companions) probably will not return, what split of the loot from the White Dragon’s hoard in Draconia would have been theirs should be dismissed. (They have no way… Continue reading Session 13.5 Finances (In character interaction)
Session 13.5 Light (In character interaction)
25 Brussendar (Yulisen/Friday) 845 PD The three of them have settled into a bit of a routine, still learning the others’ habits. This day is pretty usual, Tāmarai practicing dancing, now doing calligraphy (business cards), and Stubby tinkering. And Rinn has gotten roped into being an ‘audio book’, reading aloud one of the books thawed… Continue reading Session 13.5 Light (In character interaction)